{"id":3186,"date":"2019-01-02T09:00:00","date_gmt":"2019-01-02T09:00:00","guid":{"rendered":"http:\/\/www.caseking.de\/blog\/geforce-rtx-ray-tracing-with-dlss-minimises-fps-reduction\/"},"modified":"2019-01-02T09:00:00","modified_gmt":"2019-01-02T09:00:00","slug":"geforce-rtx-ray-tracing-with-dlss-minimises-fps-reduction","status":"publish","type":"post","link":"https:\/\/www.caseking.de\/blog\/geforce-rtx-ray-tracing-with-dlss-minimises-fps-reduction","title":{"rendered":"GeForce RTX: Ray-Tracing with DLSS Minimises FPS Reduction!"},"content":{"rendered":"<p><span style=\"font-size: x-small\"> <strong>Update 12 &ndash; <em><span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update12\">Ray-Tracing and DLSS<\/a><\/span><\/em> just as fast as without RT?<\/strong> <br \/> <strong>Update 11 &ndash; <em>DXR update accelerates <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update9\">ray tracing<\/a><\/span><\/em> by up to 50%<\/strong> <br \/> <strong>Update 10 &ndash; <em>der8auer Video on the RMA rates of the <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update9\"> GeForce RTX 2080 Ti!<\/a><\/span><\/em><\/strong> <br \/> <strong>Update 9 &ndash; <em>King Mod GeForce RTX 2080 Ti with <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update9\">pre-installed watercooler.<\/a><\/span><\/em><\/strong> <br \/> <strong>Update 8 &ndash; <em><span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update8\">OC World record <\/a><\/span><\/em> with the GeForce RTX 2080 Ti &ndash; with video from der8auer.<\/strong> <br \/> <strong>Update 7 &ndash; <em>The GeForce RTX 2080 <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update7\">overclocking <\/a><\/span><\/em> &#8211; video from der8auer.<\/strong> <br \/> <strong>Update 6 &ndash; <em>The GeForce RTX 2080 <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update6\">benchmarks<\/a><\/span><\/em> at a glance.<\/strong> <br \/> <strong>Update 5 &ndash; <em>The GeForce RTX 2080 is now <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update5\">available!<\/a><\/span><\/em><\/strong> <br \/> <strong>Update 4 &ndash; <em>First benchmarks of the <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update4\">GeForce RTX 2080 Ti<\/a><\/span><\/em> leaked!<\/strong> <br \/> <strong>Update 3 &ndash; <em>First indications of the performance of the <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update3\">RTX 2080<\/a><\/span><\/em><\/strong> <br \/> <strong>Update 2 &ndash; <em>der8auer disassembles <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update2\">an EVGA GeForce RTX 2080 Ti!<\/a><\/span><\/em><\/strong> <br \/> <strong>Update 1 &ndash; <em>What does <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#update1\">Ray Tracing<\/a><\/span><\/em> do for games?<\/strong> <\/span> <br \/> <span style=\"font-size: x-small\"> <strong>Original post&ndash; <em>GeForce RTX: Graphics reinvented! The GeForce <span style=\"text-decoration: underline\"><a style=\"font-size: x-small;color: black\" href=\"#Original post\">RTX 2080 Ti<\/a><\/span><\/em> is here!<\/strong> <\/span><\/p>\n<hr id=\"update12\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 12: Ray-Tracing and DLSS &ndash; No Speed Loss?<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>Computerbase.de <a title=\"Ray-Tracing and DLSS just as fast as without RT?\" href=\"https:\/\/www.computerbase.de\/2018-12\/battlefield-v-dlss\/\" rel=\"noopener noreferrer\" target=\"_blank\">(external link)<\/a> has produced yet another intriguing article on the topic of Ray-Tracing. The specialist publication refers to a report originally produced by VideoCardz.com, a well-established source for everything related to the world of graphics cards. This usually reliable source hints at Battlefield V being one of the few games that will support both ray-tracing and the soon to arrive NVIDIA Turing feature known as <em>DLSS<\/em>. This could potentially result in the <strong>GeForce RTX 2080 Ti<\/strong> being able to achieve similar FPS performance levels to when RT is deactivated. <\/p>\n<p> The <strong>GeForce RTX 2080 Ti<\/strong> and its fellow travellers in the GeForce RTX series of graphics cards that are based on the Turing architecture combine three kinds of computational units in a single chip: CUDA shaders, ray-tracing cores and Tensor cores. CUDA Cores are the CUs with which most of us are traditionally familiar, with their capacity for rapid pixel calculations, while the others are relative newcomers used almost exclusively for the realistic calculation of real-time lighting and shadow effects. <\/p>\n<p> These kinds of effects used to require, with more traditional rendering methods, a massive amount of GPU horsepower. Ray-tracing is the go-to tool, for example, in Hollywood blockbusters where scenes may require days of rendering time in order to achieve the desired level of realism. RT cores, which are specially designed to forge ahead in such applications, makes real-time ray-tracing into a reality. As such, a PC equipped with a powerful graphics card like the <strong>GeForce RTX 2080 Ti<\/strong> will be able to provide PC games with ray-tracing support to unlock unparalleled realism and performance. <\/p>\n<p> Then we come to the second type of compute cores, namely: Tensor Cores. The power of these cores was originally harnessed in the form of the Volta architecture, specially designed to assist in Deep Learning and AI-related tasks. These use a specialised matrix with data lines that are optimised for Floating Point performance. Turing graphics cards use an optimised version of the original Volta cores. The task of these cores is to enable graphical acceleration by means of &ldquo;learning&rdquo;. <\/p>\n<p> <em>Deep Learning Super Sampling (DLSS)<\/em> is an anti-aliasing tool whereby the GPU is trained to form sharper images. DLSS also enables rendering at speeds of up to twice those of earlier rendering methods. DLSS is then combined with ray-tracing in order to minimise the loss of Frames per Second (FPS) when the additional lighting and shadow effect calculations are factored in. The ability to compensate for the extra load is possible due to the power of NVIDIA&rsquo;s Tensor Core technology. In Battlefield V for instance, this means that a <strong>GeForce RTX 2080 Ti<\/strong> is capable of achieving a similar FPS with ray-tracing and DLSS activated as when neither of these Turing features are applied.<\/p>\n<hr id=\"update11\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 11: DXR Update Accelerates Ray Tracing Up to 50%<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>Until now <em>Battlefield V<\/em> has been one of the few games to support ray tracing. As shown in early tests, this new feature on GeForce RTX 2000-series graphics cards costs a lot in terms of performance, and so ray tracing has gained little traction thus far. Yet this could now change, due to NVIDIA and games developer DICE chipping away at the challenge of optimising ray tracing performance. <\/p>\n<p> Computerbase.de <a title=\"Battlefield V with DXR: Update massively accelerates ray tracing\" href=\"https:\/\/www.computerbase.de\/2018-12\/battlefield-v-raytracing-dxr-patch-benchmark\/\" rel=\"noopener noreferrer\" target=\"_blank\"> (external link)<\/a> and wccftech.com <a title=\"NVIDIA Improves DXR Ray Tracing Performance in Battlefield V By Up To 50%\" href=\"https:\/\/wccftech.com\/nvidia-dice-battlefield-v-game-ready-driver-50-percent-performance-improvement\/\" rel=\"noopener noreferrer\" target=\"_blank\"> (external link)<\/a> have both been busily engaged in keeping up with the subject. What seems to be responsible for the optimisation is a combination of three different components: an update to DXR drivers, an update to graphics card drivers, as well as a patch to Battlefield V itself. <\/p>\n<p> Computerbase.de has consequently been able to show significant improvements to ray tracing performance on the <strong>GeForce RTX 2080<\/strong> at Full-HD (1.920 x 1.080p) with DXR Ultra in Battlefield V&rsquo;s multiplayer mode, producing an average of 87,1 FPS compared to just 68,2 FPS previously. This corresponds to an increase of a respectable 27 percent. With a resolution of 2.560 x 1440p and DXR Ultra activated, average FPS has gone from 48,2 to 68,5, making for an impressive performance increase of 41 percent. In the single player campagne, the <strong>RTX 2080<\/strong> demonstrated increases of up to 80 percent! <\/p>\n<p> Here is a video from NVIDIA&rsquo;s GeForce division on the DXR DEV Update: <\/p>\n<p> wccftech.com has also reported on the update for the drivers and the games patches. The DXR filter settings and optimisations also include a new &#8222;denoiser&#8220;. A bug was also apparently removed, one that led to stuttering and hitching in RTX performance. Ray tracing isn&rsquo;t the only thing games devs are working on right now however, more and more frequently they are adding RTX graphics cards&rsquo; features into the latest PC games. <\/p>\n<p> Thanks to NVIDIA&rsquo;s Adaptive Shading feature (NAS) the performance in Wolfenstein II has already seen moderate improvements. NAS also deploys the power of NVIDIA&rsquo;s Tensor Cores. What influence Tensor Cores have on ray tracing performance exactly remains somewhat unclear. The Tensor Cores are as new in the world of deep learning as they are in gaming graphics cards. If you want to know more about the features of RTX graphics cards, NVIDIA&rsquo;s Turing architecture whitepaper<a title=\"NVIDIA Turing Architecture Whitepaper\" href=\"https:\/\/www.nvidia.com\/content\/dam\/en-zz\/Solutions\/design-visualization\/technologies\/turing-architecture\/NVIDIA-Turing-Architecture-Whitepaper.pdf\" rel=\"noopener noreferrer\" target=\"_blank\">(external link)<\/a> is available here.<\/p>\n<hr id=\"update10\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 10: der8auer Video on RMA Rates of the RTX 2080 Ti<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>The <strong>Geforce RTX 2080 Ti graphics card<\/strong> has now been in circulation for a while. The fastest gaming graphics card ever may possibly be suffering from some issues however. There have been some rumours about the RMA rates of the <strong>NVIDIA GeForce RTX 2080 Ti<\/strong> being relatively high on the Founders Edition. Are these rumours true? If they are, does the issue affect custom AiB partner graphics cards too? Roman &#8222;der8auer&#8220; Hartung has looked into the figures on RMAs and drawn some interesting conclusions. More available in the following video: <\/p>\n<hr id=\"update9\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 9: King Mod GeForce RTX 2080 Ti with Pre-Installed Water Cooler<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>The King Mod <strong>GeForce RTX 2080 Ti graphics card with pre-installed watercooler <\/strong> allows users to enjoy the full unlocked power of the Turing architecture. The graphics cards are equipped with GPU watercooling courtesy of our King Mod Service experts, enabling them to be integrated into a custom loop with ease. <\/p>\n<p> The special thing about King Mod graphics cards with pre-installed watercoolers however, is the fact that they are guaranteed. Those who wish to put a cooler on an RTX 2080 Ti themselves will find they invalidate the manufacturer&rsquo;s guarantee. As a result, should something go wrong with the modification, you have generally lost the money you invested. <\/p>\n<p> The modding experts of the King Mod Service offer a special service as a result: when you order your PC, swap out the graphics card for watercooling and retain the full manufacturer&rsquo;s guarantee. The cards are fully pre-tested prior to installation where they pass a benchmark. The customer thus receives a fully functioning graphics card with a perfectly mounted cooler. <\/p>\n<p> Click here for the <a title=\"GeForce\" href=\"https:\/\/www.caseking.de\/pc-komponenten\/grafikkarten\/king-mod-grafikkarten\/nvidia-geforce\" target=\"_self\" rel=\"noopener noreferrer\">King Mod GeForce RTX 2080 Ti with pre-installed watercooler<\/a>.<\/p>\n<hr id=\"update8\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 8: OC World Record with the GeForce RTX 2080 Ti &#8211; Video from der8auer<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>On the internet, multiple tech Youtubers have been involved in an overclocking competition. The aim was to achieve the highest possible score in a dual-GPU system in Time Spy Extreme and Cinebench from 3DMark. The team from <a title=\"Gamers Nexus\" href=\"https:\/\/www.youtube.com\/user\/GamersNexus\" rel=\"noopener noreferrer\" target=\"_blank\"> Gamers Nexus (external link)<\/a> used radiators cooled in ice water to catapult themselves to the top of the leaderboards, while Jay from <a title=\"JayzTwoCents\" href=\"https:\/\/www.youtube.com\/user\/Jayztwocents\" rel=\"noopener noreferrer\" target=\"_blank\"> JayzTwoCents (external link)<\/a> used an air conditioner to cool his hardware. Paul from <a title=\"Paul's Hardware\" href=\"https:\/\/www.youtube.com\/user\/paulshardware\" rel=\"noopener noreferrer\" target=\"_blank\"> Paul&#8217;s Hardware (external link)<\/a> and LTT <a title=\"Linus Tech Tips\" href=\"https:\/\/www.youtube.com\/user\/LinusTechTips\" rel=\"noopener noreferrer\" target=\"_blank\"> Linus Tech Tips (external link)<\/a> also used air cooling to take a shot at the record &#8211; auch if Linus and his team ended up breaking the wrong record. Kyle from <a title=\"Bitwit\" href=\"https:\/\/www.youtube.com\/user\/AwesomeSauceNews\" rel=\"noopener noreferrer\" target=\"_blank\"> Bitwit (external link)<\/a> combined multiple cooling solutions, although he had to cancel his attempts due to defective hardware. <\/p>\n<p> Here are the YouTubers&rsquo; results as they stand (08.10.2018):<\/p>\n<ul>\n<li>Gamers Nexus: 15.249 points, 2nd place<\/li>\n<li>JayzTwoCents: 15.234 points, 3rd place<\/li>\n<li>Paul&#8217;s Hardware: 13.861 points, 6th place\n<\/li>\n<\/ul>\n<p>Yet all these noble attempts were in vain, since the professional overclocker Roman &#8222;der8auer&#8220; Hartung jumped in and achieved a score of 16.248 points in Time Spy Extreme and entered the Hall of Fame in first place. Achieving that did require a few &#8222;dirty tricks&#8220; involving liquid nitrogen to cool his test system. Additionally, at ASUS in Taiwan he was able to select a few specific <strong>GeForce RTX 2080 Ti<\/strong> graphics cards. The Caseking engineer still had a few kind words of praise ready for his tech-tuber associates of course, due to the impressive results achieved by all concerned. <\/p>\n<p> Here is the video on the new OC record: <\/p>\n<hr id=\"update7\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 7: The GeForce RTX 2080 Overclocked &ndash; with Video from der8auer<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>Caseking&rsquo;s professional overclocked Roman &#8222;der8auer&#8220; Hartung took a closer look at the NVIDIA GeForce RTX 2080 and tested their overclocking potential. In addition to a power shunt mod that removes the power limit on the card, he also used dry ice for cooling. The whole thing was, of course, recorded on video and is now available to watch here: <\/p>\n<hr id=\"update6\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 6: The GeForce RTX 2080 Benchmarks at a Glance<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>Computerbase.de has tested the latest RTX graphics cards from NVIDIA extensively and in detail. <a title=\"GeForce RTX 2080 Benchmarks at Computerbase.de\" href=\"https:\/\/www.computerbase.de\/2018-09\/nvidia-geforce-rtx-2080-ti-test\/\" rel=\"noopener noreferrer\" target=\"_blank\">Benchmarks (external link)<\/a> on the GeForce RTX 2080 and GeForce RTX 2080 Ti graphics cards were published and their overclocked results were eye-opening as you can see from the following table. All games are run at 4K (3.840 x 2.160) for a fair comparison.<\/p>\n<table id=\"zebra\" cellspacing=\"-3\" cellpadding=\"0\">\n<tbody>\n<tr>\n<th>&nbsp;<\/th>\n<th style=\"text-align: center\">RTX 2080 Ti<\/th>\n<th style=\"text-align: center\">RTX 2080 Ti OC<\/th>\n<th style=\"text-align: center\">RTX 2080<\/th>\n<th style=\"text-align: center\">RTX 2080 OC<\/th>\n<\/tr>\n<tr>\n<td><strong>Assassin&#8217;s Creed: Origins<\/strong><\/td>\n<td>64,6 FPS<\/td>\n<td>70,7 FPS<\/td>\n<td>52,4 FPS<\/td>\n<td>56,92 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Call of Duty: WW II<\/strong><\/td>\n<td>93,3 FPS<\/td>\n<td>103,8 FPS<\/td>\n<td>72,4 FPS<\/td>\n<td>80,2 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Destiny 2<\/strong><\/td>\n<td>79,8 FPS<\/td>\n<td>86,8 FPS<\/td>\n<td>61,4 FPS<\/td>\n<td>68,3 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Elex<\/strong><\/td>\n<td>59,3 FPS<\/td>\n<td>65,6 FPS<\/td>\n<td>45,3 FPS<\/td>\n<td>49,2 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Middle Earth: Shadow of War<\/strong><\/td>\n<td>64,8 FPS<\/td>\n<td>73,3 FPS<\/td>\n<td>49,7 FPS<\/td>\n<td>55,1 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Star Wars: Battlefront II<\/strong><\/td>\n<td>84,7 FPS<\/td>\n<td>96 FPS<\/td>\n<td>65,5 FPS<\/td>\n<td>72,7 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Hellblade: Senua&#8217;s Sacrifice<\/strong><\/td>\n<td>65,7 FPS<\/td>\n<td>73,2 FPS<\/td>\n<td>50,1 FPS<\/td>\n<td>55,9 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Monster Hunter World<\/strong><\/td>\n<td>65,7 FPS<\/td>\n<td>75,2 FPS<\/td>\n<td>50,8 FPS<\/td>\n<td>55,5 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Shadow of the Tomb Raider<\/strong><\/td>\n<td>51,8 FPS<\/td>\n<td>57,6 FPS<\/td>\n<td>41,3 FPS<\/td>\n<td>45,4 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Far Cry 5<\/strong><\/td>\n<td>73,7 FPS<\/td>\n<td>81,5 FPS<\/td>\n<td>57,4 FPS<\/td>\n<td>62,7 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Wolfenstein 2<\/strong><\/td>\n<td>100,8 FPS<\/td>\n<td>113,8 FPS<\/td>\n<td>81,5 FPS<\/td>\n<td>87,4 FPS<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Of course, Computerbase have also tested the GeForce RTX 2080 and the GeForce RTX 2080 Ti in Full-HD and WQHD (2.560 x 1.440). 5K Benchmarks are also included in the benchmark suite from Computerbase.de. They were able to demonstrate the impressive power of the new GeForce RTX graphics cards even at high resolutions with max details.<\/p>\n<hr id=\"update5\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 5: The GeForce RTX 2080 is Available Now!<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>NVIDIA&rsquo;s new taytracing graphics cards are now partially available! <\/p>\n<p> Anyone who has pre-ordered a GeForce RTX 2080 can look forward to enjoying their new card soon, with a little luck the new graphics cards should be with you by the weekend! Anyone who is still unsure as to whether the purchase of an RTX-series graphics card is worth it, should follow up for the latest info on this blog over the next few days. We&rsquo;re collecting benchmark results as we speak and Roman &#8222;der8auer&#8220; Hartung himself is busy taking a closer look at the high-end graphics cards in terms of their potential for overclocking! <\/p>\n<p> Click here for the <a title=\"Buy the GeForce RTX 2080 Ti at Caseking.de\" href=\"https:\/\/www.caseking.de\/pc-komponenten\/grafikkarten\/nvidia\/geforce-rtx-2080-ti\" target=\"_self\" rel=\"noopener noreferrer\">NVIDIA GeForce RTX 2080 Ti<\/a> graphics cards. <\/p>\n<p> The <a title=\"Order GeForce RTX 2080 Online\" href=\"https:\/\/www.caseking.de\/pc-komponenten\/grafikkarten\/nvidia\/geforce-rtx-2080\" target=\"_self\" rel=\"noopener noreferrer\">GeForce RTX 2080<\/a> NVIDIA graphics cards are available here.<\/p>\n<hr id=\"update4\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 4: First Benchmarks of the RTX 2080 Ti Leaked!<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>Well-known for the veracity of their leaked info, hardware website <a title=\"First Benchmarks of the RTX 2080 Ti at VideoCardz.com\" href=\"https:\/\/videocardz.com\/77983\/nvidia-geforce-rtx-2080-ti-and-rtx-2080-official-performance-unveiled\" rel=\"noopener noreferrer\" target=\"_blank\"> VideoCardz.com (external link)<\/a> has potentially published the first performance benchmarks of the new NVIDIA RTX series of graphics cards. The <strong>GeForce RTX 2080 Ti benchmarks<\/strong> supposedly emerged from NVIDIA&rsquo;s official &#8222;reviewer&rsquo;s guide&#8220;, as such they aren&rsquo;t independent results. The following table details the Frames per Second (FPS) achieved at 4K resolution (3.840 x 2.160 Pixel):<\/p>\n<table id=\"zebra\" cellspacing=\"-3\" cellpadding=\"0\">\n<tbody>\n<tr>\n<th>&nbsp;<\/th>\n<th style=\"text-align: center\">RTX 2080 Ti<\/th>\n<th style=\"text-align: center\">RTX 2080<\/th>\n<th style=\"text-align: center\">GTX 1080 Ti<\/th>\n<th style=\"text-align: center\">GTX 1080<\/th>\n<\/tr>\n<tr>\n<td><strong>Battlefield 1<\/strong><\/td>\n<td>89 FPS<\/td>\n<td>72 FPS<\/td>\n<td>60 FPS<\/td>\n<td>52 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>F1 2018<\/strong><\/td>\n<td>91 FPS<\/td>\n<td>72 FPS<\/td>\n<td>63 FPS<\/td>\n<td>52 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>CoD: WW II<\/strong><\/td>\n<td>139 FPS<\/td>\n<td>104 FPS<\/td>\n<td>91 FPS<\/td>\n<td>66 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Mass Effect: Andromeda<\/strong><\/td>\n<td>61 FPS<\/td>\n<td>51 FPS<\/td>\n<td>43 FPS<\/td>\n<td>36 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Middle Earth: Shadow of War<\/strong><\/td>\n<td>67 FPS<\/td>\n<td>53 FPS<\/td>\n<td>47 FPS<\/td>\n<td>37 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Star Wars: Battlefront II<\/strong><\/td>\n<td>86 FPS<\/td>\n<td>66 FPS<\/td>\n<td>60 FPS<\/td>\n<td>52 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Playerunknown&#8217;s Battleground<\/strong><\/td>\n<td>79 FPS<\/td>\n<td>62 FPS<\/td>\n<td>58 FPS<\/td>\n<td>46 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Rainbow Six: Siege<\/strong><\/td>\n<td>154 FPS<\/td>\n<td>123 FPS<\/td>\n<td>103 FPS<\/td>\n<td>79 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Shadow of the Tomb Raider<\/strong><\/td>\n<td>59 FPS<\/td>\n<td>47 FPS<\/td>\n<td>43 FPS<\/td>\n<td>32 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Witcher 3<\/strong><\/td>\n<td>78 FPS<\/td>\n<td>62 FPS<\/td>\n<td>57 FPS<\/td>\n<td>43 FPS<\/td>\n<\/tr>\n<tr>\n<td><strong>Wolfenstein II: The new Colossus<\/strong><\/td>\n<td>89 FPS<\/td>\n<td>72 FPS<\/td>\n<td>60 FPS<\/td>\n<td>52 FPS<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>On 19.09.2018 the NDA on testing will end. As soon as the first independent benchmarks on the GeForce RTX 2080 become available, we will of course add them to the blog. As of today the GeForce RTX 2080 Ti appears to achieve up to 47 percent greater FPS at 4K when compared to its direct predecessor, while the GeForce RTX 2080 functions up to 50 percent faster than its 10-series equivalent.<\/p>\n<hr id=\"update3\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 3: First Information on the Performance of the RTX 2080<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>NVIDIA has given the first indications of the <strong>performance in &#8222;normal&#8220; games<\/strong>. The GeForce RTX 2080 with its Turing GPU was compared against its predecessor the GeForce GTX 1080 with its Pascal GPU architecture. The performance was tested at 4K using the GTX 1080 as a baseline. In the ten games that were compared, the <strong>GeForce RTX 2080<\/strong> achieved 50% higher results (a factor of 1,5). In six titles with <em>DLSS support<\/em> (Deep Learning Super-Sampling) the new Turing graphics card was able to achieve double the performance compared to Pascal. <\/p>\n<p> The second infographic released from NVIDIA lists ten games with the Frames per Second (FPS) achieved at 4K\/UHD resolutions. It remains unclear what detail settings these benchmarks were performed with. With up to 93 FPS at 4K in &#8222;Call of Duty: WWII&#8220; the <strong>GeForce RTX 2080<\/strong> certainly achieved some very impressive and eyebrow-raising results! Those who would like to pre-order the new NVIDIA graphics cards can do so at Caseking today!<\/p>\n<div class=\"fifty-fifty row\">\n<div class=\"image-left\"><img decoding=\"async\" title=\"GeForce RTX 2080 Performance (Source: NVIDIA)\" src=\"https:\/\/www.caseking.de\/media\/image\/TuringVsPascal_EditorsDay_Aug22_v3-2.png\" alt=\"GeForce RTX 2080 Performance\" \/ loading=\"lazy\"><\/div>\n<div class=\"image-right\"><img decoding=\"async\" title=\"GeForce RTX 2080 4K-Spiele (Source:NVIDIA\" src=\"https:\/\/www.caseking.de\/media\/image\/TuringVsPascal_EditorsDay_Aug22_v3-1.png\" alt=\"GeForce RTX 2080 4K Games\" \/ loading=\"lazy\"><\/div>\n<\/div>\n<hr id=\"update2\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 2: der8auer Disassembles the EVGA GeForce RTX 2080 Ti!<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>Roman &#8222;der8auer&#8220; Hartung has managed to get hold of a <strong>GeForce RTX 2080 Ti<\/strong> and a <strong>GeForce RTX 2080<\/strong> from EVGA and disassemble them for a better look at the PCB. The GPU of the <strong>RTX 2080 Ti<\/strong> for example is now known to be roughly 775 mm&sup2; and, as such, one of the largest NVIDIA has ever released. More on the new gaming graphics cards is shown in the video below, and we&rsquo;re looking forward to updating the blog with additional information and benchmarks as we get them! <\/p>\n<p> EVGA GeForce RTX 2080 &amp; 2080 Ti Teardown-Video: <\/p>\n<hr id=\"update1\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Update 1: What Does Ray Tracing Mean for Games?<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p>One of the large new features of the RTX 2000- series is the Ray Tracing technology It brings. Ray Tracing enables unparalleled realism in lighting, while the physical characteristics and their interaction with light sources is realistically simulated. The effects of Ray Tracing in games is explored in the following three demo videos: <\/p>\n<hr id=\"Original Post\" style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<h3>Original Post: GeForce RTX: Graphics Redefined! The GeForce RTX 2080 Ti is Here!<\/h3>\n<hr style=\"margin-top: 0;margin-bottom: 1em\" \/>\n<p><strong>Graphics redefined!<\/strong> <\/p>\n<p> The brand new gaming graphics cards from NVIDIA are here! With the <strong>GeForce RTX 2080 Ti<\/strong> and the <strong>GeForce RTX 2080<\/strong> NVIDIA has succeeded in creating the fastest-ever gaming graphics cards and redefined the meaning of the term &ldquo;high-end&rdquo;! The combination of the Turing architecture and GDDR6-VRAM has given the RTX 2080-series of graphics cards unparalleled gaming performance, enabling Ray Tracing in real-time to make for fantastically realistic light and shadow effects.<\/p>\n<hr \/>\n<h2>NVIDIA GeForce RTX 2080 Ti: The Fastest Gaming Graphics Card Ever!<\/h2>\n<p>Here are the specifications for the GeForce RTX 2080 Ti Founders Edition:<\/p>\n<ul>\n<li>Dual-fan cooler design<\/li>\n<li>GPU Base Clock: 1.350 MHz<\/li>\n<li>GPU Boost Clock: 1.635 MHz (OC)<\/li>\n<li>VRAM: 11 GB GDDR6<\/li>\n<li>Memory Frequency: 7.000 MHz (effective 14.000 MHz)<\/li>\n<li>Memory Interface: 352 Bit<\/li>\n<li>Memory Bandwidth: 616 GB\/s<\/li>\n<li>Computational Power: 4.352 CUDA Cores (Shader)<\/li>\n<li>Low TDP: 260 Watt<\/li>\n<li>Additional PCIe Power Connectors: 2x 8 Pin<\/li>\n<li>Display Outputs: 3x DP 1.4, 1x HDMI 2.0b, 1x USB 3.1 Type C (VirtualLink)<\/li>\n<li><a style=\"text-decoration: none\" title=\"All important information on the GeForce GTX 2080 Ti\" href=\"https:\/\/www.caseking.de\/pc-komponenten\/grafikkarten\/nvidia\/geforce-rtx-2080-ti#categoryContentCmsTopPart\" rel=\"noopener noreferrer\" target=\"_blank\"><span style=\"color: #f7a364\" data-mce-mark=\"1\"><strong><em>on the GeForce RTX 2080 Ti is available here<\/em><\/strong><\/span><\/a><\/li>\n<\/ul>\n<hr \/>\n<h2>NVIDIA GeForce RTX 2080: Redefining the High-End!<\/h2>\n<p>Here are the specifications for the GeForce RTX 2080 Founders Edition:<\/p>\n<ul>\n<li>Dual-fan cooler design<\/li>\n<li>GPU Base Clock: 1.515 MHz<\/li>\n<li>GPU Boost Clock: 1.800 MHz (OC)<\/li>\n<li>VRAM: 8 GB GDDR6<\/li>\n<li>Memory Frequency: 7.000 MHz (14.000 MHz effective)<\/li>\n<li>Memory Interface: 256 Bit<\/li>\n<li>Memory Bandwidth: 448 GB\/s<\/li>\n<li>Computational Power: 2.944 CUDA Cores (Shader)<\/li>\n<li>TDP: 215 Watt<\/li>\n<li>Additional PCIe Power Connections: 1x 8 Pin, 1x 6-Pin<\/li>\n<li>Display Outputs: 3x DP 1.4, 1x HDMI 2.0b, 1x USB 3.1 Type C (VirtualLink)<\/li>\n<li><a style=\"text-decoration: none\" title=\"All important information on the GeForce GTX 2080\" href=\"https:\/\/www.caseking.de\/pc-komponenten\/grafikkarten\/nvidia\/geforce-rtx-2080#categoryContentCmsTopPart\" rel=\"noopener noreferrer\" target=\"_blank\"><span style=\"color: #f7a364\" data-mce-mark=\"1\"><strong><em> GeForce RTX 2080 is available here<\/em><\/strong><\/span><\/a><\/li>\n<\/ul>\n<hr \/>\n<h2>GeForce RTX 2080 Ti with Watercooler and Much More!<\/h2>\n<p>An enthusiast-class graphics card like the <strong>GeForce RTX 2080 Ti<\/strong> deserves the best, and watercooling it with a custom loop is the name of the game. As soon as the usual manufacturers like EK Waterblocks, Phanteks and Aqua Computer release their new coolers for the latest gaming graphics cards, we&rsquo;ll have them pre-mounted and ready to go in our shop. The same holds true of course for the <strong>GeForce RTX 2080<\/strong>. <\/p>\n<p> Check back on the blog for more hardware tests and benchmark results as they come in, especially for those from graphics cards produced by board partners (AIBs). Please feel free to leave a comment below or get in touch if you have any further questions about the <strong>GeForce RTX 2080 Ti<\/strong> and <strong>GeForce RTX 2080<\/strong> and we&rsquo;ll be happy to help!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Update 12 &ndash; Ray-Tracing and DLSS just as fast as without RT? Update 11 &ndash; DXR update accelerates ray tracing by up to 50% Update 10 &ndash; der8auer Video on the RMA rates of the GeForce RTX 2080 Ti! Update 9 &ndash; King Mod GeForce RTX 2080 Ti with pre-installed watercooler. Update 8 &ndash; OC [&hellip;]<\/p>\n","protected":false},"author":34,"featured_media":3788,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[134,91,531,533],"class_list":["post-3186","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized","tag-geforce","tag-nvidia","tag-rtx-2080","tag-rtx-2080-ti"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>GeForce RTX: Ray-Tracing with DLSS Minimises FPS Reduction! - Caseking Blog | Gaming-PCs, Hardware-News &amp; Modding-Guides<\/title>\n<meta name=\"description\" content=\"Update 12 &ndash; Ray-Tracing and DLSS just as fast as without RT? Update 11 &ndash; DXR update accelerates ray tracing by up to 50% Update 10 &ndash;\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.caseking.de\/blog\/geforce-rtx-ray-tracing-with-dlss-minimises-fps-reduction\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"GeForce RTX: Ray-Tracing with DLSS Minimises FPS Reduction! - Caseking Blog | Gaming-PCs, Hardware-News &amp; Modding-Guides\" \/>\n<meta property=\"og:description\" content=\"Update 12 &ndash; Ray-Tracing and DLSS just as fast as without RT? 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Schon in der Schulzeit entwickelte er eine Leidenschaft f\u00fcr Technik und Gaming \u2013 seinen ersten PC zerlegte er direkt nach dem Auspacken, einfach um zu verstehen, wie er funktioniert. Bis heute baut er regelm\u00e4\u00dfig Gaming-PCs f\u00fcr sich und Freunde zusammen. Wenn er gerade nicht an seinem PC herumschraubt, taucht er gerne in die Welt der Anime ein und tr\u00e4umt davon, einmal Japan zu bereisen. In seiner Freizeit trifft man ihn entweder beim Zocken des neuesten AAA-Titels oder dabei, seine Teammates in League of Legends (mehr oder weniger absichtlich) zu inten.","url":"https:\/\/www.caseking.de\/blog\/author\/marcel-bruns"}]}},"_links":{"self":[{"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/posts\/3186","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/users\/34"}],"replies":[{"embeddable":true,"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/comments?post=3186"}],"version-history":[{"count":0,"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/posts\/3186\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/media\/3788"}],"wp:attachment":[{"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/media?parent=3186"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/categories?post=3186"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.caseking.de\/blog\/wp-json\/wp\/v2\/tags?post=3186"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}